In-game film
Characters
Environments
FX sims
Beyond Real
Description
Beyond Real is a game cinematic built entirely in CGI through 3D, VFX, motion design and simulation. Weighted camera movement, dramatic lighting and large-scale environments create the visual grammar of a high-end trailer. Each shot is organised around atmosphere, character and action, while simulation-driven effects add scale without overwhelming the composition. The piece was designed to stand inside established game marketing, with the pacing and finishing expected from a completed cinematic rather than a technical experiment.
Published
November 2025
Duration
00:37
Scope
3D game cinematic, VFX, motion design, environments, simulations and finishing.
Tools / pipeline
Cinema 4D with Redshift, Unreal Engine, Maya, simulation, compositing and final delivery.
Credits
3D production, VFX and motion design: AI25.Studio.